

The equipment and weapons themselves are also interchangeable, and with several different character classes, the level of customization results in a nuanced planning phase before battles.īy clicking 'enter', you agree to GameSpot's We began by selecting members for our battle group, ranging from warriors dual-wielding swords, to bipedal cupcakes with healing abilities. Paladin and I played Pit People cooperatively recently, and he showed me the layered combat at work here. "I've always wanted to do a strategy game with hexagonal tiles and turn-based combat, but until now, it was always just an idea."

"We're learning as we go, really," Dan Paladin, Behemoth co-founder, designer, and artist said during a recent demo at PAX Prime 2015. The game heretofore known only as Game 4 still has The Behemoth’s slapstick humor and hand drawn graphics, but its turn-based combat is the first foray into strategy for a studio often focused on real-time action. And with the hectic platforming of BattleBlock Theater, The Behemoth cemented itself as a prolific purveyor of action games.īut Pit People is something different. Then came Castle Crashers, the beat-em-up laced with RPG leveling and a wide array of collectible weapons and characters. It planted its roots in game development with Alien Hominid HD, a side-scrolling shooter. As a creative team, The Behemoth is amorphous.
